StoryMillUser GuideCopyright 2011. All rights reserved. Mariner Write, Mariner, WinJournal, Montage, Desktop Poet, Contour and Mariner Paperless are r
Since your project is made up of items organized into containers in the source list, StoryMill provides you with the following views:•Novel, which con
Adding and removing itemsStoryMillʼs items have a diverse amount of information attached to them, but how you add and remove them is always the same.T
Editing itemsEditing items should be fairly straight-forward, particularly if youʼve used Cocoa applications in the past.First, click the item you wis
Like the project window, all item editing windows have a content pane (for text, pictures and/or notes) and a metadata pane - with pictures, tags, and
AnnotationsAn annotation is a comment attached to a specific piece of text. In StoryMill, you can add annotations to any rich text (such as notes area
Adding and managing viewsBy default, new projects in StoryMill do not have all views (which views are included depends on which template you use to cr
SearchingIn addition to filtering views using smart views and temporary filters, you can enable a project-wide search by using the search bar, located b
Chapter 2: Views, Chapters, Timelines, TagsUsing the information from Chapter 1, you should have a grasp on the basics of using StoryMillʼs views and
Working with viewsEach item container in the source list by default has a container description view (scenes container view shown at right) that allow
If you need to add information to multiple scenes at one time, you can use the contextual menu (shown at right). Select from the source list the scen
Table of ContentsSection 1: First Encounters with StoryMill! 4Chapter 1: StoryMill Basics! 5The central metaphor! 6The main project window and general
•Notes: your ideas and thoughts on your item. •Pictures: any images you have associated with your item.•Tags: any filters or organizing themes (see Tag
The individual scene viewʼs unique metadata pane (shown at right) is worth a closer look: Fields such as chapter, storyline, and location with the sm
Working with chapters There are two places to edit chapters: the project window and the item editing window.In the project window, you can toggle open
The cursor location is the name of the scene (or chapter) that the cursor is currently located in; the others should be self-explanatory.In order to h
Editing in the project windowThe project windowʼs source list is a useful tool for navigating between novel view, single chapter views, and single sce
•Progress Meter: The progress meter allows you to to track your progress during a single writing session or on your entire project (see Progress meter
TimelinesYour scenes view, and any smart view based off your scenes view, can be viewed as a timeline. To open a timeline of your active view, click
StorylinesThe timeline shows the chronological order of your scenes (regardless of narrative order). Within the broader timeline, you can then group
Editing scenes in the timelineYou can easily tell which timeline areas have scenes assigned to them: those with scenes will show a gray background, wh
Often, scenes take place over a similar timespan, and will be grouped together in your timeline view. In this case, each groupʼs bar will display the
Styles! 38Spellchecking, find and replace! 39Splitting windows! 40Conversion utilities! 41Chapter 4: Exporting Your Work! 42Exporting basics! 43Export
EventsAn event in the timeline is something that happens at a single point in time but that may affect scenes across storylines. For instance, in Tre
TagsTags are short words or phrases that provide a flexible way to attach metadata to items in StoryMill. If the metadata, such as name and status, th
Smart viewsSmart views are very similar to smart folders in the Finder and smart playlists in iTunes. Although you can create smart views based off a
Add another rule with the + button. Repeat the steps above to complete your rules. You can choose to match either all of the rules or any of the rule
Trial version and registrationYou should now be well prepared to jump into StoryMill and start writing! Although there are many small details and use
Section 2: Working with StoryMillDiscover some of StoryMillʼs more advanced features
Chapter 3: Advanced Text EditingIf you are familiar with other programs that use the default Cocoa text editing features (such as the ruler, styles, e
The rulerBy default, the ruler is on in every text view. If the ruler is on but your cursor is not inside the text view, youʼll see the mini ruler:If
StylesAlthough Cocoaʼs styling support is limited, you can use the Styles drop-down in the ruler to assign styles that you often use to your text. Mo
Spellchecking, find and replaceStoryMill uses the default Cocoa spellchecking for all of its text views. Choose Edit→Spelling→Check Spelling While Typ
Section 1: First Encounters with StoryMillLearn the basics that youʼll need to start writing.4 of 66
Splitting windowsIf you are working in a content pane, you can split your text view to both edit and reference the item at the same time. With an edit
Conversion utilitiesStoryMill provides a number of different text conversion utilities to make what would otherwise be tedious tasks quick and simple.
Chapter 4: Exporting Your WorkStoryMill provides most basic text formatting that youʼll need while writing, but for advanced text editing features suc
Exporting basicsTo export anything out of your project, first choose File→Export…. The exporting window will open (shown at right).The pane on the lef
Export templatesYou can edit your export templates from the export window. Once youʼve chosen File→Export… either select a current template or click
Using export template keywordsKeywords in export templates may initially look very strange, but theyʼre actually quite easy to use! There are two typ
Keywords referenceHere is a complete reference to all keywords available within StoryMillʼs export templates.View selectorsKeywordOutputKeywordOutput$
Document keywords (to be used outside of view selectors)KeywordOutputKeywordOutput%title%The projectʼs title%views%Names of all views%storyLines%All s
Scenes-specific keywordsKeywordOutputKeywordOutput%text%The sceneʼs text (what shows up in the chapter)%startDate%The sceneʼs start date%storyLine%The
Locations-specific keywordsKeywordOutput%scenesForLocation%A list of all scenes using the location (separated by carriage returns)Events-specific keywor
Chapter 1: StoryMill BasicsWelcome to StoryMill! Part word processor, part database, StoryMill 4.0 provides every author with the tools essential to
KeywordOutputKeywordOutput%zip%The addressʼs zip code%response%The response you received to the submission%email%The submissionʼs email%agency%The age
Document templatesAlthough exporting text from your project is important, sometimes the structure of the project itself is what you want to preserve.
Custom document templatesSaving a custom document template is easy. Simply open a StoryMill project, set it up the way you want, and choose File→Save
Chapter 5: ToolsA big part of writing is revision and other mundane tasks. Whether you need to set a daily word goal, analyze which words you overuse
SnapshotsStoryMillʼs snapshot tool, available in the standard toolbar or via Tools→Snapshots, allows you to make backup copies of your work before for
Using snapshotsStoryMillʼs snapshots window (shown at right) is both easy to use and extremely powerful.When launched, your snapshots window will disp
Word frequencyStoryMillʼs word frequency tool, available via Tools→Word Frequency…, allows you to track your most frequently used words in the current
Highlight ClichésThe highlight clichés tool does exactly what you would expect it to do: it highlights potentially cliché phrases in the selected text
Progress meterThe StoryMill progress meter allows you to track your progress both during a single writing session or on the project as a whole. The
Window fadingYou may find yourself at times wishing to reference information outside of StoryMill while you write. While you can always use command-ta
The central metaphorBefore you can effectively make use of StoryMill, you need to understand the concepts it is organized around. StoryMill takes sce
Chapter 6: PreferencesFor the most part, the StoryMill preferences should be self-explanatory. However, if you need to find out specifically what somet
General preferences•Serial Number: when you buy StoryMill, you can enter your serial number here.•Check for updates on startup: check if you wish to h
Editor preferences•Show Ruler: check if you want the ruler on by default. Uncheck if you want to manually show the ruler.•Check Spelling as You Type:
Full Screen preferences•Automatically determine full screen margin: check this to have StoryMill automatically calculate the left and right margin aro
Status preferencesStatuses are used across projects to highlight text and keep track of which scenes and items are in need of work.Click the + button
Snapshot preferencesCheck Create Automatic Snapshots for Statuses to have StoryMill automatically take a snapshot of your text when you assign it a st
TroubleshootingIf youʼve gone through the documentation and are still having problems with StoryMill, weʼre here to help!For technical support, please
In addition to the narrative flow of scenes-within-chapters-within-novel, StoryMill allows you to examine the chronological flow of your project using t
The main project window and general termsThe project window is where youʼll be spending most of your time in StoryMill. Each “project”, be it a short
# The source list lets you sort individual items, simply by dragging them around. An itemʼs status is represented in the source list by a colored circ
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